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What Is Stellar Conflicts?

Stellar Conflicts is a top-down massively multiplayer game. Join the fight today and earn your wings by facing off formidable foes in harrowing battles!

For more information, please Visit the About Us Page.

What is the current status of Stellar Conflicts?

Currently, we are in closed Pre-Alpha targeting mid to late 2024 for a playable demo of Stellar Conflicts.

There was a small single-player 3d Proof of Concept / Prototype was finished in June 2021 with a small demo release showcasing ship designs and basic flying/combat. Due to certain events with Unity Game Engine as well as feedback in deviating too far from the original game, we opted to abandon the 3d port made in Unity to bring back a recreation of the Stellar Conflicts we all knew and loved. This new version should feel the same as the original, and any enhancements should not deviate from the original vision or gameplay.

What happened to the old web-based Stellar Conflicts?

We do not run a server for the old web-based versions as we do not have any of the server-side code. Not only that, while we do have all the client code, it targets the old AS2, AS3 Flash Player. Flash Player support ended at the end of 2020. Without Flash Player, and without the server code, the old Web-Based Stellar Conflicts cannot be played.

However, Raygoe has collected every bit of data still accessible on Archive.org as well as all the old 2D assets. The essence of the old web-based game was preserved.

Ways To Play

We are targeting mid to late 2024 for a playable multiplayer demo of Stellar Conflicts.

Please Visit our Communities Page for information on how to participate.